Dead Current
A first-person horror experiment set behind the counter of an after-hours electronics repair shop.

At the service windowThe repair is only
The repair is only
part of the job.
A customer waits on the other side of the glass. The prototype explores the tension between hands-on repair work and the person waiting for it.
Dead Current is presented here as a prototype and R&D project. Its visuals and interactions are subject to change.
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