
Model A-12
A valve amplifier you can open, repair, and bring back to life. An interactive hero object for the worlds you build.
GAMES / INTERACTIVE GAME ASSETS
Copperwright is a small independent studio making its own games and interactive assets for Unity developers. Our first release, Model A-12, is a valve amplifier players can open, diagnose and repair.

Detailed props become part of the experience when players can act on them.

A valve amplifier you can open, repair, and bring back to life. An interactive hero object for the worlds you build.

A first-person horror experiment set behind the counter of an after-hours electronics repair shop.
Inside the projectWe bring AI-assisted and procedural production together with traditional 3D workflows and Unity development. The result still has to work in a real scene.
About CopperwrightObjects and systems with readable states, tangible actions, and a role in the player’s experience.
Editable content, practical demos, and documentation that help you understand what you’re bringing into a project.
AI-assisted production, 3D craft, and Unity implementation brought together through review and technical validation.
Start with your product, Unity version, and the steps that led you here. We’ll have the detail needed to investigate.